Friday, April 23, 2010

PS3 June Update to Add 3D Gaming Capability

Adding to the overpowering wave of 3D tech assailing consumers at every turn, Sony has announced that the June firmware update for the PS3 will enable gamers to play 3D games (assuming they have the pre-requisite 3D TVs). Four titles are being hyped so far in the 3D lineup: Wipeout HD, Pain, Motorstorm Pacific Rift, and Super Stardust HD, all to be made available both on a physical disc and on the PSN. The update will not, however, allow users to play 3D blu-rays.

Despite my general distaste for 3D movies and the inevitable detrimental side effects to my brain, I will admit to being excited at the prospect of 3D gaming, allowing the player to be drawn further into a game. I am hearing good things about the technology behind 3D stereoscopic gaming. For example, bit-tech.net has the following to say about Nvidia's new technology:

"The technology relies on 3D shutter glasses designed by Nvidia and what’s interesting is that, unlike any other attempt at 3D display technology, the glasses don’t use polarised lenses. Instead, they use mini LCD screens that sync with the PC via an infra red sensor that sits down by your keyboard – this ensures that the correct image is sent to each eye and there is no loss of resolution, claims Nvidia. Upon using the glasses, it was clear that the game looked appreciably sharper than what has come before and, more importantly, you can adjust the depth of the effect using a simple wheel on the back of the sensing device. This should go a long way to alleviating eyestrain caused by so many other attempts at delivering a truly 3D experience."

Tomshardware.com has a fantastic article up about 3D technology if you want to go into more detail. What it comes down to for most people, though, is that although 3D stereoscopic gaming is a cool idea, what we all really want is 3D autostereoscopic gaming like in Nintendo's 3DS, meaning: no goofy glasses.

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