
Microsoft has finally decided to respond to the strong consumer demand for a
controller with a non-sucky D-pad. Let the world rejoice! ...As long as you have $65 lying around to buy one of them since it will only be available as part of a play-and-charge bundle out November 9. The product itself is pretty cool-looking as you have the choice of using the normal (sucky) flat D-pad or switching (via a neato twisting motion) to a more defined (non-sucky) D-pad a la Wii, PS3 and pretty much every other console controller ever. I just continue to be boggled by Microsoft's tyrannical pricing decisions. When the majority of your customer base hates an easily modifiable part of your product, you'd think a low-cost alternative might make a top 10 list of development ideas somewhere. Instead, if we want an improvement, we're saddled with a bundle that (let's be honest) we're not really interested in. Booooooo. I suppose with Kinect out we may as well wait for controllers to be rendered obsolete anyway?
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