Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Friday, April 23, 2010

PS3 June Update to Add 3D Gaming Capability

Adding to the overpowering wave of 3D tech assailing consumers at every turn, Sony has announced that the June firmware update for the PS3 will enable gamers to play 3D games (assuming they have the pre-requisite 3D TVs). Four titles are being hyped so far in the 3D lineup: Wipeout HD, Pain, Motorstorm Pacific Rift, and Super Stardust HD, all to be made available both on a physical disc and on the PSN. The update will not, however, allow users to play 3D blu-rays.

Despite my general distaste for 3D movies and the inevitable detrimental side effects to my brain, I will admit to being excited at the prospect of 3D gaming, allowing the player to be drawn further into a game. I am hearing good things about the technology behind 3D stereoscopic gaming. For example, bit-tech.net has the following to say about Nvidia's new technology:

"The technology relies on 3D shutter glasses designed by Nvidia and what’s interesting is that, unlike any other attempt at 3D display technology, the glasses don’t use polarised lenses. Instead, they use mini LCD screens that sync with the PC via an infra red sensor that sits down by your keyboard – this ensures that the correct image is sent to each eye and there is no loss of resolution, claims Nvidia. Upon using the glasses, it was clear that the game looked appreciably sharper than what has come before and, more importantly, you can adjust the depth of the effect using a simple wheel on the back of the sensing device. This should go a long way to alleviating eyestrain caused by so many other attempts at delivering a truly 3D experience."

Tomshardware.com has a fantastic article up about 3D technology if you want to go into more detail. What it comes down to for most people, though, is that although 3D stereoscopic gaming is a cool idea, what we all really want is 3D autostereoscopic gaming like in Nintendo's 3DS, meaning: no goofy glasses.

Tuesday, March 23, 2010

Nintendo 3DS Officially Announced

As predicted, Nintendo has announced the newest iteration of its handheld product line, currently going under the name of "3DS." The big selling point of this system is that it will feature the ability to utilize 3D effects without forcing players to wear special glasses. Further details will be provided at E3. It looks like just about everyone is aboard the 3D train so here's hoping someone will develop new technology that won't give us all a big headache.

Tuesday, March 9, 2010

Sony 3DTV Unveiled

Sony has released information regarding their upcoming line of 3DTVs. In addition to enabling 3D TV watching through the use of an IR emitter and RealID active shutter glasses, the TVs will have some interesting features, such as the ability to detect if a viewer is sitting too close or too far away as well as that of determining if the viewer has stopped watching and turning off the screen as a result.

What will the eventual widespread home use of 3DTVs (should the trend take hold) mean for future video game development? 3D features have been attempted many times over the years (mostly unsuccessfully; see Virtual Boy) but gamers have yet to experience true 3D gaming. These new 3DTVs could enable game developers to work with the TV technology to create high-quality realistic game atmospheres. However, studies have shown that the current mechanism for creating the illusion of depth causes discomfort for viewers, from eye soreness to extreme nausea. Filmmakers have made recent improvements in 3D technology that ameliorate some of the problem, but the basic technique is still the same and as such will always be an issue. This would only be exacerbated by potentially hours-long gaming sessions (in contrast to watching a 2 hour movie). As such, I think that gamers will sadly have to wait for a major breakthrough using brand-new 3D technology before we will find success in 3D gaming despite the buzz surrounding 3DTVs.